The itemset so far:
<Corneroids folder>/Content/Blocksets/ShamanItemSet.xml
<?xml version="1.0" encoding="utf-8"?> <itemset version="5"> <name>Shaman's Semi-realistic Itemset</name> <author>Shaman</author> <key>ShamanItemSet</key> <defaultItems> <item itemId="205"/> <item itemId="206"/> <item itemId="207"/> <item itemId="212"/> </defaultItems> <textures> <blockTexture> <name>Default texture</name> <key>defaultblocks</key> </blockTexture> <spriteTexture> <name>Default texture</name> <key>defaultsprites</key> </spriteTexture> </textures> <blocks> <armors> </armors> <asteroids> <asteroid itemId="200" blockId="0"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Undifferentiated Rubble</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>100</health> <powerToDrill>0</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="3" y="0" w="1" h="1"/> <top x="3" y="0" w="1" h="1"/> <bottom x="3" y="0" w="1" h="1"/> </activeTextures> <asteroidType>light</asteroidType> </asteroid> <asteroid itemId="201" blockId="1"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Undifferentiated Ice</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>100</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="1" y="0" w="1" h="1"/> <top x="1" y="0" w="1" h="1"/> <bottom x="1" y="0" w="1" h="1"/> </activeTextures> <asteroidType>light</asteroidType> </asteroid> <asteroid itemId="202" blockId="2"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Undifferentiated Heavy Ice</name> <powerUsage>2</powerUsage> <sprite x="0" y="0"/> <mass>2</mass> <health>100</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="8" y="0" w="1" h="1"/> <top x="8" y="0" w="1" h="1"/> <bottom x="8" y="0" w="1" h="1"/> </activeTextures> <asteroidType>medium</asteroidType> </asteroid> <asteroid itemId="203" blockId="3"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Undifferentiated Rock</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>2</mass> <health>100</health> <powerToDrill>3</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="2" y="0" w="1" h="1"/> <top x="2" y="0" w="1" h="1"/> <bottom x="2" y="0" w="1" h="1"/> </activeTextures> <asteroidType>medium</asteroidType> </asteroid> <asteroid itemId="204" blockId="4"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Undifferentiated Core Sample</name> <powerUsage>4</powerUsage> <sprite x="0" y="0"/> <mass>3</mass> <health>100</health> <powerToDrill>3</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="12" y="0" w="1" h="1"/> <top x="12" y="0" w="1" h="1"/> <bottom x="12" y="0" w="1" h="1"/> </activeTextures> <asteroidType>heavy</asteroidType> </asteroid> </asteroids> <cameras> <camera itemId="219" blockId="19"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>Camera block</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>64</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="12" y="2" w="1" h="1"/> <top x="12" y="2" w="1" h="1"/> <bottom x="0" y="3" w="1" h="1"/> </activeTextures> <power>-10</power> <deactiveTextures> <walls x="12" y="3" w="1" h="1"/> <top x="12" y="3" w="1" h="1"/> <bottom x="0" y="2" w="1" h="1"/> </deactiveTextures> </camera> </cameras> <consoles> <console itemId="220" blockId="20"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>3-Axis Control</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="5" y="3" w="1" h="1"/> <top x="1" y="6" w="1" h="1"/> <bottom x="0" y="3" w="1" h="1"/> </activeTextures> <power>-10</power> <deactiveTextures> <walls x="5" y="2" w="1" h="1"/> <top x="0" y="6" w="1" h="1"/> <bottom x="0" y="2" w="1" h="1"/> </deactiveTextures> <buttons>6</buttons> </console> <console itemId="221" blockId="21"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>3-Axis Control with Gun Support</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="5" y="3" w="1" h="1"/> <top x="1" y="6" w="1" h="1"/> <bottom x="0" y="3" w="1" h="1"/> </activeTextures> <power>-10</power> <deactiveTextures> <walls x="5" y="2" w="1" h="1"/> <top x="0" y="6" w="1" h="1"/> <bottom x="0" y="2" w="1" h="1"/> </deactiveTextures> <buttons>7</buttons> </console> <console itemId="222" blockId="22"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>4-Axis Control</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="5" y="3" w="1" h="1"/> <top x="1" y="6" w="1" h="1"/> <bottom x="0" y="3" w="1" h="1"/> </activeTextures> <power>-10</power> <deactiveTextures> <walls x="5" y="2" w="1" h="1"/> <top x="0" y="6" w="1" h="1"/> <bottom x="0" y="2" w="1" h="1"/> </deactiveTextures> <buttons>8</buttons> </console> <console itemId="223" blockId="23"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>4-Axis Control with Gun Support</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="5" y="3" w="1" h="1"/> <top x="1" y="6" w="1" h="1"/> <bottom x="0" y="3" w="1" h="1"/> </activeTextures> <power>-10</power> <deactiveTextures> <walls x="5" y="2" w="1" h="1"/> <top x="0" y="6" w="1" h="1"/> <bottom x="0" y="2" w="1" h="1"/> </deactiveTextures> <buttons>10</buttons> </console> </consoles> <crafting> <crafting itemId="205" blockId="5" type="craftingtable"> <color r="89" g="89" b="89" /> <description></description> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Fabricator</name> <powerUsage>0</powerUsage> <sprite x="0" y="0" /> <mass>0</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1" /> <modelSize w="0" h="0" d="0" /> <modelPlacement x="0" y="0" z="0" /> </dimensions> <activeTextures> <walls x="1" y="1" w="1" h="1" /> <top x="0" y="1" w="1" h="1" /> <bottom x="3" y="1" w="1" h="1" /> </activeTextures> </crafting> <crafting itemId="206" blockId="6" type="extractor"> <color r="89" g="89" b="89" /> <description></description> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Disassembler</name> <powerUsage>0</powerUsage> <sprite x="1" y="1" /> <mass>0</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1" /> <modelSize w="0" h="0" d="0" /> <modelPlacement x="0" y="0" z="0" /> </dimensions> <activeTextures> <walls x="13" y="1" w="1" h="1" /> <top x="12" y="1" w="1" h="1" /> <bottom x="3" y="1" w="1" h="1" /> </activeTextures> </crafting> <crafting itemId="207" blockId="7" type="smelter"> <color r="89" g="89" b="89" /> <description></description> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Refinery</name> <powerUsage>0</powerUsage> <sprite x="0" y="0" /> <mass>0</mass> <health>3</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1" /> <modelSize w="0" h="0" d="0" /> <modelPlacement x="0" y="0" z="0" /> </dimensions> <activeTextures> <walls x="9" y="1" w="1" h="1" /> <top x="3" y="1" w="1" h="1" /> <bottom x="3" y="1" w="1" h="1" /> </activeTextures> </crafting> </crafting> <doors> <door itemId="224" blockId="24"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>Cockpit</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>8</mass> <health>58</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="3" d="2"/> <modelSize w="1" h="3" d="1"/> <modelPlacement x="0" y="0" z="-0.5"/> </dimensions> <activeTextures> <walls x="14" y="6" w="1" h="3"/> <top x="14" y="6" w="1" h="1"/> <bottom x="14" y="6" w="1" h="1"/> </activeTextures> <door> <direction x="0" y="1" z="1"/> 1.41 m <speed>4</speed> </door> </door> <door itemId="225" blockId="25"> <color r="89" g="89" b="89"/> <description/> <maxStackSize>16</maxStackSize> <modelDepth>1</modelDepth> <name>Hanger Door</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>8</mass> <health>58</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="13" h="1" d="26"/> <modelSize w="13" h="1" d="13"/> <modelPlacement x="0" y="0" z="-6.5"/> </dimensions> <activeTextures> <walls x="0" y="0" w="13" h="1"/> <top x="0" y="0" w="13" h="13"/> <bottom x="0" y="0" w="13" h="13"/> </activeTextures> <door> <direction x="0" y="0" z="1"/> 13 m <speed>1</speed> </door> </door> </doors> <gunConsoles> </gunConsoles> <guns> </guns> <pointLights> </pointLights> <spotLights/> <minerals> <mineral itemId="208" blockId="8"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Carbonaceous Ice</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>100</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="1" y="0" w="1" h="1"/> <top x="1" y="0" w="1" h="1"/> <bottom x="1" y="0" w="1" h="1"/> </activeTextures> <asteroidType>light</asteroidType> <rarity>100</rarity> </mineral> <mineral itemId="209" blockId="9"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Water Ice</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>1</mass> <health>100</health> <powerToDrill>1</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="1" y="0" w="1" h="1"/> <top x="1" y="0" w="1" h="1"/> <bottom x="1" y="0" w="1" h="1"/> </activeTextures> <asteroidType>light</asteroidType> <rarity>100</rarity> </mineral> <mineral itemId="210" blockId="10"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>64</maxStackSize> <modelDepth>1</modelDepth> <name>Heavy Metal Rock</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <mass>2</mass> <health>100</health> <powerToDrill>3</powerToDrill> <dimensions> <size w="1" h="1" d="1"/> <modelSize w="0" h="0" d="0"/> <modelPlacement x="0" y="0" z="0"/> </dimensions> <activeTextures> <walls x="2" y="0" w="1" h="1"/> <top x="2" y="0" w="1" h="1"/> <bottom x="2" y="0" w="1" h="1"/> </activeTextures> <asteroidType>medium</asteroidType> <rarity>100</rarity> </mineral> </minerals> <power> </power> <thrusters> </thrusters> <containers> </containers> <windows> </windows> </blocks> <projectiles> <projectile projectileId="1"> <color r="153" g="153" b="153"/> <damage>1</damage> <lifetime>15000</lifetime> <ricochetAngle>0</ricochetAngle> <speed>5</speed> <size w="0.05" h="0.5" d="0.05"/> </projectile> <projectile projectileId="2"> <color r="255" g="204" b="153"/> <damage>5</damage> <lifetime>15000</lifetime> <ricochetAngle>0</ricochetAngle> <speed>50</speed> <size w="0.05" h="0.05" d="0.05"/> </projectile> <projectile projectileId="3"> <color r="255" g="153" b="0"/> <damage>1</damage> <lifetime>500</lifetime> <ricochetAngle>1</ricochetAngle> <speed>10</speed> <size w="0.25" h="0.25" d="0.25"/> </projectile> <projectile projectileId="4"> <color r="153" g="153" b="255"/> <damage>1</damage> <lifetime>3000</lifetime> <ricochetAngle>1</ricochetAngle> <speed>10</speed> <size w="0.25" h="1" d="0.25"/> </projectile> <projectile projectileId="5"> <color r="153" g="0" b="204"/> <damage>100</damage> <lifetime>3000</lifetime> <ricochetAngle>0</ricochetAngle> <speed>50</speed> <size w="0.5" h="7" d="0.5"/> </projectile> </projectiles> <crafting> <blueprints> <blueprint name="Extract slag" usage="1"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="211" quantity="1"/> </blueprint> <blueprint name="Refine Iron" usage="2"> <ingredients> <ingredient itemId="211" quantity="1"/> </ingredients> <result itemId="26" quantity="1"/> </blueprint> <blueprint name="Fab Camera" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="219" quantity="16"/> </blueprint> <blueprint name="Fab 3-Axis Control" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="220" quantity="16"/> </blueprint> <blueprint name="Fab 3-Axis Control with Gun Support" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="221" quantity="16"/> </blueprint> <blueprint name="Fab 4-Axis Control" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="222" quantity="16"/> </blueprint> <blueprint name="Fab 4-Axis Control with Gun Support" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="223" quantity="16"/> </blueprint> <blueprint name="Fabricate Extractor" usage="0"> <ingredients> <ingredient itemId="205" quantity="1"/> </ingredients> <result itemId="206" quantity="1"/> </blueprint> <blueprint name="Fab Cockpit" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="224" quantity="1"/> </blueprint> <blueprint name="Fab Hanger Door" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="225" quantity="1"/> </blueprint> <blueprint name="Fab Core Sample Drill" usage="0"> <ingredients> <ingredient itemId="26" quantity="1"/> </ingredients> <result itemId="213" quantity="1"/> </blueprint> <blueprint name="Fab Knife" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="214" quantity="1"/> </blueprint> <blueprint name="Fab Gyrojet" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="215" quantity="1"/> </blueprint> <blueprint name="Fab Flamethrower" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="216" quantity="1"/> </blueprint> <blueprint name="Fab Arc Rifle" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="217" quantity="1"/> </blueprint> <blueprint name="Fab Plasma Launcher" usage="0"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="218" quantity="1"/> </blueprint> <blueprint name="dupe source" usage="2"> <ingredients> <ingredient itemId="200" quantity="1"/> </ingredients> <result itemId="200" quantity="65"/> </blueprint> </blueprints> </crafting> <items> <consumables> </consumables> <ingredients> <ingredient itemId="211"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Ore Slag</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="01"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Hydrogen</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="02"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Helium</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="03"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Lithium</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="04"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Berylium</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="05"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Boron</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="06"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Carbon</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="07"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Nitrogen</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="08"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Oxygen</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="09"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Fluorine</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="0"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Neon</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="1"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Sodium</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> <ingredient itemId="12"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>65535</maxStackSize> <modelDepth>1</modelDepth> <name>Magnesium</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> 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<modelDepth>1</modelDepth> <name>Element 19</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> </ingredient> </ingredients> <drills> <drill itemId="212"> <color r="0" g="0" b="0" /> <description></description> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Zero-G Shovel</name> <powerUsage>0</powerUsage> <sprite x="0" y="0"/> <light type="point"> <color r="255" g="255" b="255" /> <radius>1</radius> </light> <power>0</power> </drill> <drill itemId="213"> <color r="0" g="0" b="0" /> <description></description> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Core Sample Drill</name> <powerUsage>20</powerUsage> <sprite x="1" y="0"/> <light type="point"> <color r="0" g="0" b="127" /> <radius>1</radius> </light> <power>200</power> </drill> </drills> <torches> </torches> <weapons> <weapon itemId="214"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Knife</name> <powerUsage>0</powerUsage> <sprite x="0" y="1"/> <light type="point"> <color r="0" g="0" b="0"/> <radius>0</radius> </light> <reloadTime>1000</reloadTime> <projectileId>1</projectileId> <pushback>.4</pushback> <spread>.05</spread> </weapon> <weapon itemId="215"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Gyrojet</name> <powerUsage>0</powerUsage> <sprite x="0" y="1"/> <light type="point"> <color r="255" g="255" b="255"/> <radius>3</radius> </light> <reloadTime>250</reloadTime> <projectileId>2</projectileId> <pushback>.05</pushback> <spread>0</spread> </weapon> <weapon itemId="216"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Flamethrower</name> <powerUsage>0</powerUsage> <sprite x="0" y="1"/> <light type="point"> <color r="255" g="153" b="0"/> <radius>5</radius> </light> <reloadTime>1</reloadTime> <projectileId>3</projectileId> <pushback>0</pushback> <spread>.5</spread> </weapon> <weapon itemId="217"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Arc Rifle</name> <powerUsage>0</powerUsage> <sprite x="0" y="1"/> <light type="point"> <color r="153" g="153" b="255"/> <radius>5</radius> </light> <reloadTime>10</reloadTime> <projectileId>4</projectileId> <pushback>0</pushback> <spread>.1</spread> </weapon> <weapon itemId="218"> <color r="0" g="0" b="0"/> <description/> <maxStackSize>1</maxStackSize> <modelDepth>1</modelDepth> <name>Plasma Launcher</name> <powerUsage>0</powerUsage> <sprite x="0" y="1"/> <light type="point"> <color r="153" g="0" b="204"/> <radius>5</radius> </light> <reloadTime>1000</reloadTime> <projectileId>5</projectileId> <pushback>0.2</pushback> <spread>0</spread> </weapon> </weapons> <wearables> </wearables> </items> </itemset>